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Looping Fiasco
Throwing Pixels

Looping Fiasco

New Adventures in Indie Game Dev.

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Mad Jay
Dec 19, 2023
∙ Paid

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Looping Fiasco
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Crossposted from Medium

feature/add_game_turn_loop

This ‘sprint’ was a good one! This branch of work was about having a turn-based loop separated from the game’s render loop. I could see early on that trying to operate the game's turn-based rules from the render loop had problems. A quick Google search revealed agreement but no leads on solutions. 🤷🏾‍♂️…

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